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AlphalyteBlend — details
AlphalyteBlend cover
role Motion Designer
year 2025
tools After Effects, Photoshop, Illustrator
[ view live ]

Overview

AlphalyteBlend was a motion-design project focused on improving an existing Kickstarter campaign for a lightweight, collapsible portable blender.

The original campaign struggled to communicate the product clearly and lacked the energy expected from a short promotional video.

My goal was to rebuild the presentation around a stronger visual system, clearer messaging and more dynamic motion.

AlphalyteBlend campaign animation

The challenge

The product had several clear selling points:

  • collapsible and lightweight
  • portable
  • powerful enough for smoothies and ice
  • USB-C rechargeable
  • reusable and easy to carry

The challenge was turning those features into a short video that could be understood almost immediately.

Rather than explaining everything in detail, I focused on one message per scene and created a faster, more structured rhythm for the campaign.

Visual direction

I developed a bright and playful visual language inspired by fruit, geometric forms and bold color blocking.

The styleboard helped define the palette, shapes and overall energy before moving into animation.

AlphalyteBlend visual direction

The strong colors and simple compositions were chosen to make the product feel lightweight, fresh and energetic while keeping the blender as the main focus.

Story and motion

Before animating, I rewrote the campaign into a short sequence built around the product’s key benefits.

The animation moves from introducing the blender to showing its portability, power, charging and everyday use, finishing with a direct Kickstarter call to action.

AlphalyteBlend script

I used After Effects to create the motion, combining product movement, typography and graphic transitions to keep the pacing fast and visually consistent.

Outcome

The final animation turns a weak product pitch into a more focused and energetic Kickstarter presentation.

AlphalyteBlend final result

For me, the project was an exercise in using motion design as communication — deciding what information matters, how quickly it should appear and how visual rhythm can make a product easier to understand.